quinta-feira, 10 de fevereiro de 2011

Homing Attack using the Intercept Theorem

Here a Homing Attack using the Intercept Theorem, without CalcAngle and CalcSine, but the effect is exactly the same that the method with CalcAngle and CalcSine.

http://asmtosegagenesis.forumeiros.com/t16-homing-attack-variant-4-intercept-theorem-method

terça-feira, 8 de fevereiro de 2011

Homing Attack in Circle

With this Homing Attack the Sonic hit the enemy using a circular movement.

http://asmtosegagenesis.forumeiros.com/t15-homing-attack-variant-3-spiral-circle-method

sexta-feira, 4 de fevereiro de 2011

Fast Square Root

Here a Fast Square Root Calculator in assembly language to Motorola 68000 (m68k/68k/68K) that uses the Babylonian method.

http://asmtosegagenesis.forumeiros.com/t14-square-root-implementation

quinta-feira, 3 de fevereiro de 2011

Homing Attack using the Quadratic Method

In this Homing Attack, the Sonic goes in enemy direction by the edges of a imaginary rectangle between they.

http://asmtosegagenesis.forumeiros.com/t13-homing-attack-variant-2-quadratic-method

segunda-feira, 31 de janeiro de 2011

Homing Attack using the Distance Method

This is a Homing Attack using only the distance between the Sonic and the object, without CalcSine and CalcAngle to go toward the object.

http://asmtosegagenesis.forumeiros.com/t12-homing-attack-variant-1-distance-method

domingo, 30 de janeiro de 2011

New CalcSine

Here a Sine Calculator in assembly language to Motorola 68000 (m68k/68k/68K) that does not use tables:

http://asmtosegagenesis.forumeiros.com/t11-new-calcsine