Here a Homing Attack using the Intercept Theorem, without CalcAngle and CalcSine, but the effect is exactly the same that the method with CalcAngle and CalcSine.
http://asmtosegagenesis.forumeiros.com/t16-homing-attack-variant-4-intercept-theorem-method
quinta-feira, 10 de fevereiro de 2011
terça-feira, 8 de fevereiro de 2011
Homing Attack in Circle
With this Homing Attack the Sonic hit the enemy using a circular movement.
http://asmtosegagenesis.forumeiros.com/t15-homing-attack-variant-3-spiral-circle-method
http://asmtosegagenesis.forumeiros.com/t15-homing-attack-variant-3-spiral-circle-method
sexta-feira, 4 de fevereiro de 2011
Fast Square Root
Here a Fast Square Root Calculator in assembly language to Motorola 68000 (m68k/68k/68K) that uses the Babylonian method.
http://asmtosegagenesis.forumeiros.com/t14-square-root-implementation
http://asmtosegagenesis.forumeiros.com/t14-square-root-implementation
quinta-feira, 3 de fevereiro de 2011
Homing Attack using the Quadratic Method
In this Homing Attack, the Sonic goes in enemy direction by the edges of a imaginary rectangle between they.
http://asmtosegagenesis.forumeiros.com/t13-homing-attack-variant-2-quadratic-method
http://asmtosegagenesis.forumeiros.com/t13-homing-attack-variant-2-quadratic-method
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